previous settings applied to the Outposts or Conquerable Stations. Be sure to check what access your corp members have before this change. The Faction Fortizars will be in an Invulnerable state as mentioned above, and during this time they can be fitted with the appropriate defences you feel they need. If the Outpost/Conquerable is currently owned by a corporation, they will be the new owner and their default Profile will be applied, affecting all docking, service access, taxes, etc. Now is the time to give you more details on what those modules actually. Structures will focus on different themes, each having specific strengths and weaknesses. The Immensea Conquerable Stations and player-deployed Outposts have been an integral part of Null Sec space since their introduction in 20 respectively. If the structure is currently being fought over, but the conflict has not ended, the Defender will be the new owner. This is made to preserve the various changes in gameplay in those different areas. These slots are sorted into different categories: High slots: dedicated to active modules-primarily weapons but also remote assistance modules-like our new structure missile launchers. It is likely that Citadel slots and fittings will not be fully used during first release.
Once Outposts and Conquerables are converted into Faction Citadels they will enter a temporary invulnerable mode.
On June 7th structures will enter their standard shield vulnerable state.
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This specialization will be achieved through the use of specific bonuses available on each of the new hulls. For instance, while a Medium Missile Application I rig would offer 10 increase missile explosion velocity, the Large Missile Application and Projection I rig will still give a 10 increase to missile explosion velocity while also increasing missile velocity by 10 at the same time. In fact, no existing skill will affect any of the structure hulls, modules or rigs. These landmarks will not be destructible at this time. The Ship Tractor Beam does not warp scramble its target however, which may cause it to align faster or slower depending on the angle on which it is pulled Arcing Vorton Projector: structure Doomsday module. Anti-subcapital Launcher: launcher capable of using missiles made for shooting subcapital ships. More details on the blog linked just above. Structure Electronic Systems: reduces capacitor need of Electronic Warfare, ship tractor beam, and bumping modules by 2 per level. In the same fashion that a Caldari Raven battleship doesnt have the same role than a Scorpion, not all structures are going to be alike. Picture courtesy from Lord_Maldoror.
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